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Peeve Farm
Breeding peeves for show, not just to keep as pets
  Blog \Blôg\, n. [Jrg, fr. Jrg. "Web-log".
     See {Blogger, BlogSpot, LiveJournal}.]
     A stream-of-consciousness Web journal, containing
     links, commentary, and pointless drivel.


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Friday, May 3, 2002
19:22 - Doom III is comin'
http://www.macgamer.com/news/item.php?id=5113

(top) link

Seems Doom III is in imminent danger of being released. It's supposed to have an all-new 3D engine, something that's head-and-shoulders above today's standard crop.

The 3D games produced by id Software have been in three distinct stages: the Wolfenstein era, the Doom era, and the Quake era, which is still the current one. We've already had our Return to Castle Wolfenstein; now, I suppose, it's time to revisit Doom.

I always sort of assumed Quake was the successor to Doom, though-- not just in inherited technology, but also in storyline. I suppose that if I'd bothered to look any deeper into the story (such as it was), I'd have discovered that the two game series had entirely different settings and premises. But, well, as far as I could ever tell, both were primarily concerned with shooting everything that moved-- and hey, they were certainly good at what they did, right?

Well, I guess we're returning to the more-horror-than-action genre now, with Doom III. Whatever anybody might say about how video games desensitize people to violence and so on-- well, all I can say is that playing Doom II on the 486s in Blacker Hovse on those sultry Pasadena autumn nights was what got me primed for Vertigo comics, Peter Jackson movies, anime, dealing with Scurves, and just about everything that helped me through college and beyond. So yes, it did certainly have an effect on me. Good? Bad? I'm the one with the gun.

Oh, and by the way--

The possibility of DOOM III coming to the Mac seems almost a sure bet, considering the facts that id Software founder John Carmack has on multiple occasions publicly embraced the platform and every recent title from the company has been ported. More importantly though is the fact that Carmack himself first unveiled the new DOOM III engine on a Mac at last year's MacWorld Tokyo, which is also the one and only time the game has been publicly displayed since. For many the remaining days till DOOM III's next and official showing at E3 will seem like months, but you can be sure MacGamer will be among those attending to provide coverage of the title when the time comes.


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